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thrashing$517059$ - ترجمة إلى اليونانية

PHENOMENON THAT WHEN A COMPUTER'S VIRTUAL MEMORY SUBSYSTEM IS IN A CONSTANT STATE OF PAGING, RAPIDLY EXCHANGING DATA IN MEMORY FOR DATA ON DISK, TO THE EXCLUSION OF MOST APPLICATION-LEVEL PROCESSING
Cache thrashing; Memory thrashing; Memory thrash; Page thrash; Page thrashing; Thrash (computer science); Disk thrashing; TLB thrashing

thrashing      
n. αλώνισμα, δάρσιμο, μαστίγωμα
threshing machine         
AGRICULTURAL MACHINE
Thrashing machine; Threshing machines; Thrashin' machines; Horse threshing machine; Threshing-machine
αλωνιστική μηχανή
threshing floor         
AGRICULTURAL SITE
Threshingfloor; Thrashing-Floor; Threshing-floor; Threshing-yard; Threshing yard
αλώνι

تعريف

thrashing
(thrashings)
1.
If one player or team gives another one a thrashing, they defeat them easily or by a large score. (INFORMAL)
Can the New Zealand bowlers fight back after their thrashing at Christchurch?
N-COUNT: usu with supp
2.
If someone gives someone else a thrashing, they hit them several times as a punishment.
If Sarah caught her, she would get a thrashing.
= hiding, beating
N-COUNT
3.
see also thrash

ويكيبيديا

Thrashing (computer science)

In computer science, thrashing occurs when a computer's virtual memory resources are overused, leading to a constant state of paging and page faults, inhibiting most application-level processing. This causes the performance of the computer to degrade or collapse. The situation can continue indefinitely until either the user closes some running applications or the active processes free up additional virtual memory resources.

After completing initialization, most programs operate on a small number of code and data pages compared to the total memory the program requires. The pages most frequently accessed are called the working set.

When the working set is a small percentage of the system's total number of pages, virtual memory systems work most efficiently and an insignificant amount of computing is spent resolving page faults. As the working set grows, resolving page faults remains manageable until the growth reaches a critical point. Then faults go up dramatically and the time spent resolving them overwhelms time spent on the computing the program was written to do. This condition is referred to as thrashing. Thrashing occurs on a program that works with huge data structures, as its large working set causes continual page faults that drastically slow down the system. Satisfying page faults may require freeing pages that will soon have to be re-read from disk.

The term is also used for various similar phenomena, particularly movement between other levels of the memory hierarchy, where a process progresses slowly because significant time is being spent acquiring resources.

"Thrashing" is also used in contexts other than virtual memory systems; for example, to describe cache issues in computing or silly window syndrome in networking.